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Saint seiya the hades ps2
Saint seiya the hades ps2












saint seiya the hades ps2

The general presentation of the game just feels wrong too, with lengthy and needlessly meandering cut scenes encouraging you to put your controller down with the fighting itself offering no real incentive to pick it back up again. Tekken 5 and Soul Calibur 3 still look stunning today so to have The Hades barely outclassing the systems launch software from an aesthetic standpoint is shocking.

saint seiya the hades ps2 saint seiya the hades ps2

With the last wave of PS2 games pushing the proverbial boat out in terms of visuals, its rather upsetting to see something this basic appear outside of the pocket money budget ranges. Mu, for instance, can fire off a barrage of fireballs, charge the Cosmo meter while the last of them are in flight and repeat this sequence almost indefinitely against the rather haphazard CPU and worse still, we blazed through many fights by just using the X button to spam mid attacks that proved too quick to be interrupted regularly by a rather foolish opponent. The drawback is that these basic specials cost a portion of your Cosmo gauge, a fact immediately negated by the ability to charge this bar while not in motion. The remaining face button, Triangle, is used in combination with traditional fighting motions on the D-pad for special attack and most characters have at least one move here that can be abused for a cheap win. No real surprises, then, when we say that a relatively obscure anime license and an outdated game engine dont exactly make Saint Seiya: The Hades triple-A material. Success for the likes of Tekken, Virtua Fighter and Soul Blade forced developers around the world to have a crack at what was obviously the genre du jour to varying effect - Squares Tobal No. Saint Seiya The Hades Ps2 By muuprofdonssuns1974 Follow | Public














Saint seiya the hades ps2